Second and third thoughts weren’t really much more coherent. Thankfully, playing the game has been more enjoyable than sitting through the voice acting and those cut-scenes, but the first few moments leave me feeling the same way I do about most Japanese-developed games; confused and a bit underwhelmed.

It’s very early days though, and I actually want it to prove me wrong, so I’ll stick with it. If the amount of fun gets anywhere close to the amount of insane shit on the screen, it will be great, so there’s that.

Anyway, I have stuff to do now and then I’m going out, so a short one today, I’m afraid. What can I say, I’m consistent.

2 Replies to “Bayonetta: First thoughts”

Leave a Reply

Your email address will not be published.